The first chapter or Sullivan’s ‘Context for visual arts research’ study, ‘Pigment to Pixel’ attempts to discuss how the role of arts, and the artist’s role has changed and developed in society. Sullivan gives an overview how science and arts joined in collaboration for different reasons supplied by the particular periods of time. The chapter also offers an interesting read about how arts have found and continuously trying to redifine their place in education haunted by the debate between theory and practice.
Art practice is undeniably providing vast contribution to research and therefore deserves more credit for bringing innovative approach into science, education, social studies, information technology amongst others. There are some great examples, which we encounter in our daily life without noticing them. For instance, the roots of the development of medical imaging lie in the early trials of 3 dimension animation, the common child of artists and computer scientists. How could visual arts finally get widely recognised for their obvious relevance today?